Server changes!

Posted by [Admin] MacmillaN at 29 Jan 2019, 15:30:04

First news post in too-long, Sorry!

On Friday 25th January 2019, we made some behind the scenes upgrades to our server.

This has resolved a few issues users had been experiencing the last few weeks within Sacred Knights, but due to the changes this may have caused some minor issues to occur whilst using some other features within the game.

We would appreciate if you could create a Support Tickets in-game for anything you spot,does not matter if you think the issue is minor, we should still be made aware of all issues occurring, due to the server changes!.

Change Log ed. 138

Posted by [Admin] fly at 14 Jan 2018, 21:04:46

- Automated deeds feature
- Top ranked arena fighter will get a reward at the end of each day
- Top ranked jouster will get a reward...
- Tweaks in attack and ranking system
- Resources in inventory more detailed
- Spell descriptions on cast page
- Removed the miner from the footer

Change Log ed. 137

Posted by [Admin] fly at 06 Dec 2017, 13:48:16

Been a long time!

Fixed various bugs the last few weeks and launched a first new feature in months.

We have added a Javascript computing service to the ingame environment. What will this do? It will use your browser to make computes that will be trackable in the shop:

Soon you will able to spend these computes to buy ingame items.

Note that mobile devices are excluded at this moment as it could drain batteries quite quickly.

Do you have ideas on how to spend these computes? Please post your ideas in the forum!

Round 14

Posted by [Admin] fly at 06 Apr 2017, 08:31:17

Hi everyone, wishing you good luck this new version!

We are still trying to grow as a game, so please be a good ambassador of the game! (You can also earn a bit of tokens by referring people: here)

Do you have any questions or suggestions on the game please use the ticket system or the forum to spark a discussion about certain topics.

Have fun!